diff --git a/code/cgame/tr_types.h b/code/cgame/tr_types.h
index d68a174..58dc885 100644
--- a/code/cgame/tr_types.h
+++ b/code/cgame/tr_types.h
@@ -185,6 +185,7 @@ typedef struct {
 	qboolean				deviceSupportsGamma;
 	textureCompression_t	textureCompression;
 	qboolean				textureEnvAddAvailable;
+	qboolean				textureAnisoAvailable;
 
 	int						vidWidth, vidHeight;
 	// aspect is the screen's physical width / height, which may be different
diff --git a/code/q3_ui/ui_video.c b/code/q3_ui/ui_video.c
index a7f16f4..29475c8 100644
--- a/code/q3_ui/ui_video.c
+++ b/code/q3_ui/ui_video.c
@@ -278,6 +278,7 @@ typedef struct {
 	menulist_s  	colordepth;
 	menulist_s  	geometry;
 	menulist_s  	filter;
+	menulist_s  	aniso;
 	menutext_s		driverinfo;
 
 	menubitmap_s	apply;
@@ -288,6 +289,7 @@ typedef struct
 {
 	int mode;
 	qboolean fullscreen;
+	qboolean aniso;
 	int tq;
 	int lighting;
 	int colordepth;
@@ -338,6 +340,7 @@ static void GraphicsOptions_GetInitialVideo( void )
 	s_ivo.lighting    = s_graphicsoptions.lighting.curvalue;
 	s_ivo.geometry    = s_graphicsoptions.geometry.curvalue;
 	s_ivo.filter      = s_graphicsoptions.filter.curvalue;
+	s_ivo.aniso       = s_graphicsoptions.aniso.curvalue;
 	s_ivo.texturebits = s_graphicsoptions.texturebits.curvalue;
 }
 
@@ -368,6 +371,8 @@ static void GraphicsOptions_CheckConfig( void )
 			continue;
 		if ( s_ivo_templates[i].filter != s_graphicsoptions.filter.curvalue )
 			continue;
+		if (s_ivo_templates[i].aniso != s_graphicsoptions.aniso.curvalue)
+			continue;
 //		if ( s_ivo_templates[i].texturebits != s_graphicsoptions.texturebits.curvalue )
 //			continue;
 		s_graphicsoptions.list.curvalue = i;
@@ -404,6 +409,16 @@ static void GraphicsOptions_UpdateMenuItems( void )
 		s_graphicsoptions.colordepth.generic.flags &= ~QMF_GRAYED;
 	}
 
+	if( uis.glconfig.textureAnisoAvailable )
+	{
+		s_graphicsoptions.aniso.generic.flags &= ~QMF_GRAYED;
+	} 
+	else
+	{
+		s_graphicsoptions.aniso.generic.flags |= QMF_GRAYED;
+		s_graphicsoptions.aniso.curvalue = 0;
+	}
+
 	if ( s_graphicsoptions.allow_extensions.curvalue == 0 )
 	{
 		if ( s_graphicsoptions.texturebits.curvalue == 0 )
@@ -422,6 +437,10 @@ static void GraphicsOptions_UpdateMenuItems( void )
 	{
 		s_graphicsoptions.apply.generic.flags &= ~(QMF_HIDDEN|QMF_INACTIVE);
 	}
+	if (s_ivo.aniso != s_graphicsoptions.aniso.curvalue)
+	{
+	    s_graphicsoptions.apply.generic.flags &= ~(QMF_HIDDEN | QMF_INACTIVE);
+	}
 	if ( s_ivo.extensions != s_graphicsoptions.allow_extensions.curvalue )
 	{
 		s_graphicsoptions.apply.generic.flags &= ~(QMF_HIDDEN|QMF_INACTIVE);
@@ -484,6 +503,7 @@ static void GraphicsOptions_ApplyChanges( void *unused, int notification )
 	trap_Cvar_SetValue( "r_allowExtensions", s_graphicsoptions.allow_extensions.curvalue );
 	trap_Cvar_SetValue( "r_mode", s_graphicsoptions.mode.curvalue );
 	trap_Cvar_SetValue( "r_fullscreen", s_graphicsoptions.fs.curvalue );
+	trap_Cvar_SetValue( "r_textureAniso", s_graphicsoptions.aniso.curvalue ? 8 : 1 );
 	trap_Cvar_Set( "r_glDriver", ( char * ) s_drivers[s_graphicsoptions.driver.curvalue] );
 	switch ( s_graphicsoptions.colordepth.curvalue )
 	{
@@ -567,6 +587,7 @@ static void GraphicsOptions_Event( void* ptr, int event ) {
 		s_graphicsoptions.geometry.curvalue    = ivo->geometry;
 		s_graphicsoptions.filter.curvalue      = ivo->filter;
 		s_graphicsoptions.fs.curvalue          = ivo->fullscreen;
+	    s_graphicsoptions.aniso.curvalue       = ivo->aniso;
 		break;
 
 	case ID_DRIVERINFO:
@@ -637,6 +658,7 @@ static void GraphicsOptions_SetMenuItems( void )
 		s_graphicsoptions.mode.curvalue = 3;
 	}
 	s_graphicsoptions.fs.curvalue = trap_Cvar_VariableValue("r_fullscreen");
+	s_graphicsoptions.aniso.curvalue = trap_Cvar_VariableValue("r_textureAniso") > 1;
 	s_graphicsoptions.allow_extensions.curvalue = trap_Cvar_VariableValue("r_allowExtensions");
 	s_graphicsoptions.tq.curvalue = 3-trap_Cvar_VariableValue( "r_picmip");
 	if ( s_graphicsoptions.tq.curvalue < 0 )
@@ -771,7 +793,11 @@ void GraphicsOptions_MenuInit( void )
 		"1152x864",
 		"1280x1024",
 		"1600x1200",
+		"1680x1050",
+		"1920x1080",
 		"2048x1536",
+		"2560x1440",
+		"3840x2160",
 		"856x480 wide screen",
 		0
 	};
@@ -972,7 +998,16 @@ void GraphicsOptions_MenuInit( void )
 	s_graphicsoptions.filter.generic.x	    = 400;
 	s_graphicsoptions.filter.generic.y	    = y;
 	s_graphicsoptions.filter.itemnames      = filter_names;
-	y += 2*BIGCHAR_HEIGHT;
+	y += BIGCHAR_HEIGHT + 2;
+
+	// references/modifies "r_fullscreen"
+	s_graphicsoptions.aniso.generic.type = MTYPE_SPINCONTROL;
+	s_graphicsoptions.aniso.generic.name = "Texture Aniso:";
+	s_graphicsoptions.aniso.generic.flags = QMF_PULSEIFFOCUS | QMF_SMALLFONT;
+	s_graphicsoptions.aniso.generic.x = 400;
+	s_graphicsoptions.aniso.generic.y = y;
+	s_graphicsoptions.aniso.itemnames = enabled_names;
+	y += 2*BIGCHAR_HEIGHT;
 
 	s_graphicsoptions.driverinfo.generic.type     = MTYPE_PTEXT;
 	s_graphicsoptions.driverinfo.generic.flags    = QMF_CENTER_JUSTIFY|QMF_PULSEIFFOCUS;
@@ -1026,6 +1061,7 @@ void GraphicsOptions_MenuInit( void )
 	Menu_AddItem( &s_graphicsoptions.menu, ( void * ) &s_graphicsoptions.tq );
 	Menu_AddItem( &s_graphicsoptions.menu, ( void * ) &s_graphicsoptions.texturebits );
 	Menu_AddItem( &s_graphicsoptions.menu, ( void * ) &s_graphicsoptions.filter );
+	Menu_AddItem( &s_graphicsoptions.menu, ( void * ) &s_graphicsoptions.aniso);
 	Menu_AddItem( &s_graphicsoptions.menu, ( void * ) &s_graphicsoptions.driverinfo );
 
 	Menu_AddItem( &s_graphicsoptions.menu, ( void * ) &s_graphicsoptions.back );
diff --git a/code/qcommon/common.c b/code/qcommon/common.c
index 7d8f823..c3d2509 100644
--- a/code/qcommon/common.c
+++ b/code/qcommon/common.c
@@ -2688,13 +2688,18 @@ void Com_Frame( void ) {
 	} else {
 		minMsec = 1;
 	}
-	do {
+	while(1) {
 		com_frameTime = Com_EventLoop();
 		if ( lastTime > com_frameTime ) {
 			lastTime = com_frameTime;		// possible on first frame
 		}
 		msec = com_frameTime - lastTime;
-	} while ( msec < minMsec );
+		if (msec < minMsec) {
+			Sys_Sleep(1);
+		} else {
+			break;
+		}
+	}
 	Cbuf_Execute ();
 
 	lastTime = com_frameTime;
diff --git a/code/qcommon/qcommon.h b/code/qcommon/qcommon.h
index ad175f4..e7a00e1 100644
--- a/code/qcommon/qcommon.h
+++ b/code/qcommon/qcommon.h
@@ -949,6 +949,8 @@ void	*Sys_GetCGameAPI( void );
 void	Sys_UnloadUI( void );
 void	*Sys_GetUIAPI( void );
 
+void    Sys_Sleep( float ms );
+
 //bot libraries
 void	Sys_UnloadBotLib( void );
 void	*Sys_GetBotLibAPI( void *parms );
diff --git a/code/qcommon/vm.c b/code/qcommon/vm.c
index a6b1e3c..e049b55 100644
--- a/code/qcommon/vm.c
+++ b/code/qcommon/vm.c
@@ -64,9 +64,9 @@ VM_Init
 ==============
 */
 void VM_Init( void ) {
-	Cvar_Get( "vm_cgame", "2", CVAR_ARCHIVE );	// !@# SHIP WITH SET TO 2
-	Cvar_Get( "vm_game", "2", CVAR_ARCHIVE );	// !@# SHIP WITH SET TO 2
-	Cvar_Get( "vm_ui", "2", CVAR_ARCHIVE );		// !@# SHIP WITH SET TO 2
+	Cvar_Get( "vm_cgame", "0", CVAR_ARCHIVE );	// !@# SHIP WITH SET TO 2
+	Cvar_Get( "vm_game", "0", CVAR_ARCHIVE );	// !@# SHIP WITH SET TO 2
+	Cvar_Get( "vm_ui", "0", CVAR_ARCHIVE );		// !@# SHIP WITH SET TO 2
 
 	Cmd_AddCommand ("vmprofile", VM_VmProfile_f );
 	Cmd_AddCommand ("vminfo", VM_VmInfo_f );
diff --git a/code/renderer/tr_cmds.c b/code/renderer/tr_cmds.c
index 33f43cc..7397296 100644
--- a/code/renderer/tr_cmds.c
+++ b/code/renderer/tr_cmds.c
@@ -354,10 +354,11 @@ void RE_BeginFrame( stereoFrame_t stereoFrame ) {
 	//
 	// texturemode stuff
 	//
-	if ( r_textureMode->modified ) {
+	if ( r_textureMode->modified || r_textureAniso->modified ) {
 		R_SyncRenderThread();
-		GL_TextureMode( r_textureMode->string );
+		GL_TextureMode( r_textureMode->string, r_textureAniso->value );
 		r_textureMode->modified = qfalse;
+		r_textureAniso->modified = qfalse;
 	}
 
 	//
diff --git a/code/renderer/tr_image.c b/code/renderer/tr_image.c
index edebb4b..0dfe39f 100644
--- a/code/renderer/tr_image.c
+++ b/code/renderer/tr_image.c
@@ -43,10 +43,15 @@ static unsigned char s_gammatable[256];
 
 int		gl_filter_min = GL_LINEAR_MIPMAP_NEAREST;
 int		gl_filter_max = GL_LINEAR;
+float   gl_aniso = 1.0f;
 
 #define FILE_HASH_SIZE		1024
 static	image_t*		hashTable[FILE_HASH_SIZE];
 
+
+#define GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE
+#define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF
+
 /*
 ** R_GammaCorrect
 */
@@ -100,7 +105,7 @@ static long generateHashValue( const char *fname ) {
 GL_TextureMode
 ===============
 */
-void GL_TextureMode( const char *string ) {
+void GL_TextureMode( const char *string, float aniso ) {
 	int		i;
 	image_t	*glt;
 
@@ -125,6 +130,7 @@ void GL_TextureMode( const char *string ) {
 
 	gl_filter_min = modes[i].minimize;
 	gl_filter_max = modes[i].maximize;
+	gl_aniso = aniso;
 
 	// change all the existing mipmap texture objects
 	for ( i = 0 ; i < tr.numImages ; i++ ) {
@@ -133,6 +139,11 @@ void GL_TextureMode( const char *string ) {
 			GL_Bind (glt);
 			qglTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, gl_filter_min);
 			qglTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, gl_filter_max);
+			
+			if (glConfig.textureAnisoAvailable) {
+				qglTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAX_ANISOTROPY_EXT, aniso);
+				//Com_Printf("texture %d aniso set to %f\n", glt, aniso);
+			}
 		}
 	}
 }
@@ -708,6 +719,9 @@ done:
 		qglTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR );
 	}
 
+	if( glConfig.textureAnisoAvailable )
+	    qglTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAX_ANISOTROPY_EXT, gl_aniso);
+
 	GL_CheckErrors();
 
 	if ( scaledBuffer != 0 )
diff --git a/code/renderer/tr_init.c b/code/renderer/tr_init.c
index d7e8db5..1b8dcd9 100644
--- a/code/renderer/tr_init.c
+++ b/code/renderer/tr_init.c
@@ -111,6 +111,7 @@ cvar_t	*r_finish;
 cvar_t	*r_clear;
 cvar_t	*r_swapInterval;
 cvar_t	*r_textureMode;
+cvar_t	*r_textureAniso;
 cvar_t	*r_offsetFactor;
 cvar_t	*r_offsetUnits;
 cvar_t	*r_gamma;
@@ -299,8 +300,12 @@ vidmode_t r_vidModes[] =
     { "Mode  7: 1152x864",		1152,	864,	1 },
     { "Mode  8: 1280x1024",		1280,	1024,	1 },
     { "Mode  9: 1600x1200",		1600,	1200,	1 },
-    { "Mode 10: 2048x1536",		2048,	1536,	1 },
-    { "Mode 11: 856x480 (wide)",856,	480,	1 }
+	{ "Mode 10: 1680x1050",		1680,	1050,	1 },
+	{ "Mode 11: 1920x1080",		1920,	1080,	1 },
+	{ "Mode 12: 2048x1536",		2048,	1536,	1 },
+	{ "Mode 13: 2560x1440",		2560,	1440,	1 },
+	{ "Mode 14: 3840x2160",		3840,	2160,	1 },
+	{ "Mode 15: 856x480 (wide)",856,	480,	1 }
 };
 static int	s_numVidModes = ( sizeof( r_vidModes ) / sizeof( r_vidModes[0] ) );
 
@@ -719,14 +724,14 @@ void GL_SetDefaultState( void )
 	// in a multitexture environment
 	if ( qglActiveTextureARB ) {
 		GL_SelectTexture( 1 );
-		GL_TextureMode( r_textureMode->string );
+		GL_TextureMode( r_textureMode->string, r_textureAniso->value );
 		GL_TexEnv( GL_MODULATE );
 		qglDisable( GL_TEXTURE_2D );
 		GL_SelectTexture( 0 );
 	}
 
 	qglEnable(GL_TEXTURE_2D);
-	GL_TextureMode( r_textureMode->string );
+	GL_TextureMode( r_textureMode->string, r_textureAniso->value );
 	GL_TexEnv( GL_MODULATE );
 
 	qglShadeModel( GL_SMOOTH );
@@ -926,8 +931,9 @@ void R_Register( void )
 	r_drawSun = ri.Cvar_Get( "r_drawSun", "0", CVAR_ARCHIVE );
 	r_dynamiclight = ri.Cvar_Get( "r_dynamiclight", "1", CVAR_ARCHIVE );
 	r_dlightBacks = ri.Cvar_Get( "r_dlightBacks", "1", CVAR_ARCHIVE );
-	r_finish = ri.Cvar_Get ("r_finish", "0", CVAR_ARCHIVE);
+	r_finish = ri.Cvar_Get ( "r_finish", "0", CVAR_ARCHIVE );
 	r_textureMode = ri.Cvar_Get( "r_textureMode", "GL_LINEAR_MIPMAP_NEAREST", CVAR_ARCHIVE );
+	r_textureAniso = ri.Cvar_Get("r_textureAniso", "8", CVAR_ARCHIVE);
 	r_swapInterval = ri.Cvar_Get( "r_swapInterval", "0", CVAR_ARCHIVE );
 #ifdef __MACOS__
 	r_gamma = ri.Cvar_Get( "r_gamma", "1.2", CVAR_ARCHIVE );
diff --git a/code/renderer/tr_local.h b/code/renderer/tr_local.h
index 8ad6701..4b53a9f 100644
--- a/code/renderer/tr_local.h
+++ b/code/renderer/tr_local.h
@@ -1042,6 +1042,7 @@ extern	cvar_t	*r_drawBuffer;
 extern  cvar_t  *r_glDriver;
 extern	cvar_t	*r_swapInterval;
 extern	cvar_t	*r_textureMode;
+extern	cvar_t	*r_textureAniso;
 extern	cvar_t	*r_offsetFactor;
 extern	cvar_t	*r_offsetUnits;
 
@@ -1125,7 +1126,7 @@ void R_RotateForEntity( const trRefEntity_t *ent, const viewParms_t *viewParms,
 void	GL_Bind( image_t *image );
 void	GL_SetDefaultState (void);
 void	GL_SelectTexture( int unit );
-void	GL_TextureMode( const char *string );
+void	GL_TextureMode( const char *string, float aniso );
 void	GL_CheckErrors( void );
 void	GL_State( unsigned long stateVector );
 void	GL_TexEnv( int env );
diff --git a/code/win32/win_glimp.c b/code/win32/win_glimp.c
index acb14ad..ecf8c87 100644
--- a/code/win32/win_glimp.c
+++ b/code/win32/win_glimp.c
@@ -1008,6 +1008,9 @@ static void GLW_InitExtensions( void )
 		ri.Printf( PRINT_ALL, "...GL_EXT_texture_env_add not found\n" );
 	}
 
+	// GL_EXT_texture_filter_anisotropic
+	glConfig.textureAnisoAvailable = strstr(glConfig.extensions_string, "aniso") != NULL;
+
 	// WGL_EXT_swap_control
 	qwglSwapIntervalEXT = ( BOOL (WINAPI *)(int)) qwglGetProcAddress( "wglSwapIntervalEXT" );
 	if ( qwglSwapIntervalEXT )
diff --git a/code/win32/win_main.c b/code/win32/win_main.c
index 9131e31..9efc9f2 100644
--- a/code/win32/win_main.c
+++ b/code/win32/win_main.c
@@ -1250,4 +1250,7 @@ int WINAPI WinMain (HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLin
 	// never gets here
 }
 
+void Sys_Sleep(float ms) {
+	Sleep( ms );
+}
 
diff --git a/code/dpi-aware.manifest b/code/dpi-aware.manifest
new file mode 100644
index 0000000..d296f55
--- /dev/null
+++ b/code/dpi-aware.manifest
@@ -0,0 +1,25 @@
+<?xml version="1.0" encoding="utf-8"?>
+<asmv1:assembly manifestVersion="1.0" xmlns="urn:schemas-microsoft-com:asm.v1" xmlns:asmv1="urn:schemas-microsoft-com:asm.v1" xmlns:asmv2="urn:schemas-microsoft-com:asm.v2" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
+  <assemblyIdentity version="1.0.0.0" name="MyApplication.app"/>
+  <trustInfo xmlns="urn:schemas-microsoft-com:asm.v2">
+    <security>
+      <requestedPrivileges xmlns="urn:schemas-microsoft-com:asm.v3">
+        <requestedExecutionLevel level="asInvoker" uiAccess="false" />
+      </requestedPrivileges>
+    </security>
+  </trustInfo>
+
+  <compatibility xmlns="urn:schemas-microsoft-com:compatibility.v1">
+    <application>
+      <supportedOS Id="{1f676c76-80e1-4239-95bb-83d0f6d0da78}"/>
+    </application>
+  </compatibility>
+
+  <asmv3:application xmlns:asmv3="urn:schemas-microsoft-com:asm.v3">
+    <asmv3:windowsSettings
+         xmlns="http://schemas.microsoft.com/SMI/2005/WindowsSettings">
+      <dpiAware>True/PM</dpiAware>
+    </asmv3:windowsSettings>
+  </asmv3:application>
+
+</asmv1:assembly>
\ No newline at end of file
diff --git a/code/quake3.vcxproj b/code/quake3.vcxproj
new file mode 100644
index 0000000..3793ba3
--- /dev/null
+++ b/code/quake3.vcxproj
@@ -0,0 +1,1190 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+  <ItemGroup Label="ProjectConfigurations">
+    <ProjectConfiguration Include="Debug TA DEMO|Win32">
+      <Configuration>Debug TA DEMO</Configuration>
+      <Platform>Win32</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="Debug TA|Win32">
+      <Configuration>Debug TA</Configuration>
+      <Platform>Win32</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="Debug|Win32">
+      <Configuration>Debug</Configuration>
+      <Platform>Win32</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="Release TA DEMO|Win32">
+      <Configuration>Release TA DEMO</Configuration>
+      <Platform>Win32</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="Release TA|Win32">
+      <Configuration>Release TA</Configuration>
+      <Platform>Win32</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="Release|Win32">
+      <Configuration>Release</Configuration>
+      <Platform>Win32</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="vector|Win32">
+      <Configuration>vector</Configuration>
+      <Platform>Win32</Platform>
+    </ProjectConfiguration>
+  </ItemGroup>
+  <PropertyGroup Label="Globals">
+    <SccProjectName>
+    </SccProjectName>
+    <SccAuxPath />
+    <SccLocalPath>
+    </SccLocalPath>
+    <SccProvider>
+    </SccProvider>
+    <ProjectGuid>{81CB51C4-B434-4E12-B69B-BAEE102F2852}</ProjectGuid>
+  </PropertyGroup>
+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug TA|Win32'" Label="Configuration">
+    <ConfigurationType>Application</ConfigurationType>
+    <PlatformToolset>v141</PlatformToolset>
+    <UseOfMfc>false</UseOfMfc>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='vector|Win32'" Label="Configuration">
+    <ConfigurationType>Application</ConfigurationType>
+    <PlatformToolset>v141</PlatformToolset>
+    <UseOfMfc>false</UseOfMfc>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug TA DEMO|Win32'" Label="Configuration">
+    <ConfigurationType>Application</ConfigurationType>
+    <PlatformToolset>v141</PlatformToolset>
+    <UseOfMfc>false</UseOfMfc>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
+    <ConfigurationType>Application</ConfigurationType>
+    <PlatformToolset>v141</PlatformToolset>
+    <UseOfMfc>false</UseOfMfc>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release TA DEMO|Win32'" Label="Configuration">
+    <ConfigurationType>Application</ConfigurationType>
+    <PlatformToolset>v141</PlatformToolset>
+    <UseOfMfc>false</UseOfMfc>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
+    <ConfigurationType>Application</ConfigurationType>
+    <PlatformToolset>v141</PlatformToolset>
+    <UseOfMfc>false</UseOfMfc>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release TA|Win32'" Label="Configuration">
+    <ConfigurationType>Application</ConfigurationType>
+    <PlatformToolset>v141</PlatformToolset>
+    <UseOfMfc>false</UseOfMfc>
+  </PropertyGroup>
+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
+  <ImportGroup Label="ExtensionSettings">
+  </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug TA|Win32'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+  </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='vector|Win32'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+  </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug TA DEMO|Win32'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+  </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+  </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release TA DEMO|Win32'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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